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What’s inside

An adventure to play.
An AI idea to discover.

Teach Dogo to recognize objects, help it find a way home, or check whether its advice holds up. Pick an adventure and give it a try.

10 interactive missions

Missions 01–05 are free with no account. Purchase unlocks the remaining released missions and future additions to the main mission list.

Dogo weighs collecting objects against returning to charge

04 / Outcomes & strategies · Reinforcement learning

The Last 20%

See experience change the next action

Predict Dogo’s choice, then see how running out of power changes what it does on the same route. Finally, test it on a shorter route.

Story text and the theater scene unfold together

07 / Context · Step-by-step generation

The Story Projector

Explore how a story continues

Choose an opening, compare possible continuations, then change the context and see how the story unfolds differently.

Play demo
A suggested route across islands, with evidence to check

08 / AI hallucinations · Checking evidence

The Rescue Route That Wasn’t There

Find evidence for a suggestion

Check each suggested route segment against records and field evidence, then build a supported rescue route.

Dogo, scattered objects, points, and the actual cleanup result

09 / Reward design · Specification gaming

The Score-Chasing Cleanup Crew

Bring rewards closer to the real goal

Try cleanup rules yourself, compare points with correctly placed objects, then revise the reward and test a new room setup.

The games use simplified models of AI. Read our approach to see the ideas behind them and what we’ve simplified.